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Warhammer 40 000 Battle Sister VR шутер про самых безумных персонажей Warhammer

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Я взял квест в Безродном мне сказали пойти в деревню каннибалов и найти и принести записку принца. Я перелазил и перебил все деревни каннибалов и в равнине людоедов и в тёмном пальце и не нашёл никакой записки. Что делать?

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Админы! Ссылку заблокировали или удалили обновите пожалуйста!

Admins! Link blocked or deleted please update!

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А это норма? Шек с тяжелым оружием спамит одинаковой атакой 7-8 раз, а мой перс вместо того что-бы хотя бы для приличия выставить оружия для блока прижимает его к груди и подставляет голову.. Защита вроде на 50, но без шансов.

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Battle Sisters / Боевые сёстры

Добавляет в игру женские лица и женские тела, так что вы можете настроить свою собственную группу боевых сестер.

Человеческие лица увеличены с 18 до 30
Включает в себя диапазон от очень женского до очень мужского
Было добавлено дополнительное женское тело
Несколько десятков женских имен добавлены в пул имен
Большинство женщин порождают бороды, хотя они могут сбрить их у парикмахера.
Может превратить некоторых из ваших существующих персонажей в женщин
Вы можете превратить любого персонажа в женщину у ближайшего парикмахера
Еще не влияет на местоимения.

Этот мод использует сочетание концепт-арта от overhype, правки ведьм и оригинальных работ.

Обновление 5: больше не мод замены текстур, женские персонажи являются дополнительными. Теперь первый мод для добавления новых спрайтов.
Обновление 4: у людей теперь есть шанс появиться с женскими именами.
Обновление 3: теперь совместимо с животными и исследованиями.

Установка: Перенесите файл .zip в каталог data игры. Не нужно его разархивировать.

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Battle Sister Squad

Android app on Google Play

From RelicWiki

This article is part of the Dawn of War Player’s Guide.
From RelicWiki

Contents

Battle Sister Squad

«All but the faithful shall perish»

The holy avengers of the Emperor’s glory, Battle Sisters cause dread in the souls of sinners across the vast galaxy. Highly trained and adaptable to the changing conditions of the battlefield, the Battle Sisters have access to a broad range of weapon upgrades and are more than a match for any Infantry and Heavy Infantry units that dares stand against them.

Tactics

Battle Sister Squads are a vital part of any Sisters of Battle force at all levels. While not as strong as comparable infantry, Battle Sisters even the odds by breaking enemy morale or using Acts of Faith. With Flamers and Phosphor Grenades Battle Sisters can quickly devastate enemy morale. To ensure that Battle Sisters morale does not break (thereby returning the advantage to the enemy), make use of the Seraphim Squad’s Angelic Visage ability and Laud Hailers from buildings and Rhino Transports.

In Tier 1 building a Pristine Sanctuary to access Flamers is essential. Missionaries are the ideal accompaniment to a Battle Sisters squad, as they will no longer be able to be independently targeted and can provide healing with Lay Hands. Against melee units be sure to dance your Battle Sisters and break their morale before they can engage.

In Tier 2 Battle Sisters can be used for early anti-vehicle attacks if an attached Missionary uses Emperor’s Touch. They also gain access to both Heavy Bolters and an increase in Heavy Weaponry. Generally you should have more squads with Flamers than Heavy Bolters, with no mixing in a squad due to the vastly different nature of the two weapons. Battle Sisters lacking an accompanying Missionary are a good choice for Heavy Bolters, as their reduced survivability requires them to be kept further from the battle. Battle Sisters, however, fully equipped with Flamers makes them the fastest means to instantly demoralize enemies. Bear this in mind because the Sisters of Battle specialize more in breaking and restoring morale in comparison to other races.

In Tier 3 and beyond Battle Sisters become less important as Sister Repentia Squads and Immolators usurp their roles as front line infantry and morale breakers, respectively. They remain useful and by no means should be fazed out, but they cannot be relied on as the main body of your force like the more versatile Space Marine Squads can.

If a heavy weapon upgrade is started and then Emperor’s Touch is used on the squad before the weapon upgrade is complete, the added heavy weapon will be removed once the Emperor’s Touch ability ends. This also permanently lowers the maximum number of heavy weapon upgrades. Using Emperor’s Touch again will reset the counter and allow the heavy weapon to be added.

When engaging massed enemy units, a Battle Sister squad using Acts of Faith: Emperor’s Touch may attack a little bit from behind allied units as Emperor’s Touch itself has medium range. Use this to prevent that specific Battle Sister squad from being targeted by enemies and killing them before the Emperor’s Touch pays off. You may also use this tactic with a Battle Sister squad upgraded with Heavy Bolters and use Sister Repentia squads with Divine Retribution to ensure their safety and all-out damage output.

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Warhammer 40,000: Battle Sister – VR-шутер про самых безумных персонажей Warhammer

Орден боевых монашек, ненавидящих мужиков до степени «обрежем его по пояс и сунем вместо ЦП в боевую машину», носящих каре, обожающие болтеры, цепные мечи и святой дух Императора. Да, они дождались отдельной игры.

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Да, орден космических боевых монашек. Не все Сестры Битвы, или Адептус Сороритас, если на высоком готике, являются машинами смерти и разрушения. Но другие нам неинтересны, только суровые тетки в силовых доспехах, способные в одиночку развалить целые отряды обычных противников, полагаясь не на генетические улучшения, а на веру в Императора и многолетние суровые тренировки.

Одна из них станет героиней Warhammer 40,000: Battle Sister, грядущего шутера для Oculus Quest. Миссия незамысловата – очистить галактику от ереси. Судя по трейлеру, основной угрозой станут чуть-чуть нелепые фанатики, внешне похожие на участников группировок Кровавого Договора, а также грозные космодесантники Хаоса. Уже в трейлере Сестра Битвы готова намотать мутного раптора-предателя прямо на силовой кукан, а на скриншотах мелькают даже терминаторы.

Признаться, геймплей выглядит паршиво. Разработчики буквально признали факт убогости графики в комментариях. Говорят, что версия Oculus Quest 2 будет выглядеть намного лучше. Но фанаты сеттинга считают, что студия, имевшая до сего дня опыт только в мобильных разработках, не справится с точным воспроизведением всех важных деталей.

Непонятно, примут ли разработчики критику от сообщества, смогут ли записать нормальный звук, найти модели не из стоков и подкрутить графику. Похоже, что в неизвестности и сами разработчики. Они не уверены, останется ли игра эксклюзивом для Oculus Quest, а также не могут ничего сообщить про многопользовательские режимы. Но! учитывая тенденцию последних анонсированных игр Oculus Quest к релизу для VR-румов, кооперативный режим все еще остается маячком надежды в этом темном будущем.

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Battle sister squad инструкция

Once per battle, at the start of any phase, you can roll two D6 and discard one of them. The value of the remaining dice is the value of this unit’s Cherub dice. Until the end of the phase, this unit can perform one Act of Faith using that Cherub dice as if it were a Miracle dice. If a unit has a Cherub dice at the end of the phase, it is discarded.

We recommend placing an Incensor Cherub model next to the unit as a reminder, removing it once this ability has been used (an Incensor Cherub does not count as a model for any rules purposes).

Once per battle, at the start of any phase, you can roll two D6 and discard one of them. The value of the remaining dice is the value of this unit’s Cherub dice. Until the end of the phase, this unit can perform one Act of Faith using that Cherub dice as if it were a Miracle dice. If a unit has a Cherub dice at the end of the phase, it is discarded.

We recommend placing an Incensor Cherub model next to the unit as a reminder, removing it once this ability has been used (an Incensor Cherub does not count as a model for any rules purposes).

Datasheet-related Stratagems

Burn the mutant. Burn the heretic. Burn the witch.

Those who would wield sorcery against the righteous often find themselves facing the full fury of the Ecclesiarchy.

None may escape the Emperor’s gaze, and where he sees wickedness, there will the Sacred Rose punish.

The ministrations of the Sisters of the Orders Hospitaller have seen many a warrior brought back from the brink of death to return to the fray.

Suffering is a staple prayer for the Adepta Sororitas, and a martyr’s fate only brings greater glory to the God-Emperor.

Those who exemplify the finest qualities of the Order will be entrusted to bear holy relics into battle, a blessing and a burden for the honoured warrior.

Defence of the Emperors realm falls to the Battle Sisters. When it is under threat, they redouble their efforts, rousing their fellow warriors’ spirits with volleys of holy fire and impassioned hymns.

With psalms on their lips, the faithful hurl themselves forward.

Even the most hopeless battle can be turned by a spark of divine inspiration.

The unwavering faith of the warriors of the Argent Shroud allows them to fight on through the most terrible wounds and psychic onslaughts.

Said to be imbued with the Emperor’s divine vengeance, it takes an artificer a lifetime to produce just one of these blessed bolts.

With bolter, flamer and melta is the foe purged.

When the Ebon Chalice go to war, they bring with them cleansing flames.

Optional Wargear

Many of the units you will find on this page reference one or more of the following wargear lists (e.g. Heavy Weapons). When this is the case, the unit may take any item from the appropriate list below.

HEAVY WEAPONS

• Ministorum heavy flamer

MELEE WEAPONS

PISTOLS

• Ministorum hand flamer 1

1 A Canoness cannot be equipped with this weapon.

RANGED WEAPONS

SPECIAL WEAPONS

• Artificer-crafted storm bolter

This datasheet has Troops Battlefield Role. Full list of Adepta Sororitas units sharing same Battlefield Role follows:

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Battle Sister Squad (Legendary)

Bolt pistol used in following datasheets:

Celestian Sacresants
Celestian Squad
Celestian Squad (Legendary)
Preacher (Legendary)
Battle Sisters Squad
Battle Sister Squad (Legendary)
Canoness
Arch-Confessor Kyrinov
Canoness (Legendary)
Uriah Jacobus
Dominion Squad
Dominion Squad (Legendary)
Retributor Squad
Retributor Squad (Legendary)

Due to their compact size, pistols can even be used in melee to shoot at point-blank range.
A model can make attacks with a Pistol even when its unit is within Engagement Range of enemy units, but it must target an enemy unit that is within Engagement Range of its own unit when it does so. In such circumstances, the model can target an enemy unit even if other friendly units are within Engagement Range of the same enemy unit.

When a model equipped with both a Pistol and another type of ranged weapon (e.g. a Pistol and a Rapid Fire weapon) shoots, it can either shoot with its Pistol(s) or with its other ranged weapons. Choose which it will fire (Pistols or non-Pistols) before selecting targets.

  • Can be shot even if firing model’s unit is within Engagement Range of enemy unit.
  • Cannot be shot alongside any other type of weapon.

Boltgun used in following datasheets:

Battle Sisters Squad
Battle Sister Squad (Legendary)
Celestian Squad
Celestian Squad (Legendary)
Preacher (Legendary)
Dominion Squad
Dominion Squad (Legendary)
Retributor Squad
Retributor Squad (Legendary)
Canoness (Legendary)

Rapid fire weapons are versatile armaments capable of aimed single shots at long range or controlled bursts of fire at close quarters.
When a model shoots a Rapid Fire weapon, double the number of attacks it makes if its target is within half the weapon’s range.

  • Double number of attacks made if target is within half range.

Frag grenades used in following datasheets:

Celestian Squad (Legendary)
Preacher (Legendary)
Battle Sister Squad (Legendary)
Arch-Confessor Kyrinov
Canoness (Legendary)
Uriah Jacobus
Dominion Squad (Legendary)
Retributor Squad (Legendary)

Some weapons have ‘Blast’ listed in their profile’s abilities. These are referred to as Blast weapons. In addition to the normal rules, the following rules apply to Blast weapons:

  1. If a Blast weapon targets a unit that has between 6 and 10 models, it always makes a minimum of 3 attacks. So if, when determining how many attacks are made with that weapon, the dice rolled results in less than 3 attacks being made, make 3 attacks instead. For example, if a Grenade D6 weapon with the Blast rule targets a unit that has 6 or more models, and you roll a 2 to determine how many attacks are made, that roll is counted as being a 3 and that weapon makes three attacks against that unit.
  2. When a Blast weapon targets a unit that has 11 or more models, do not roll dice to randomly determine how many attacks are made – instead, make the maximum possible number of attacks. For example, if a Grenade D6 weapon with the Blast rule targets a unit that has 11 or more models, that weapon makes six attacks against that unit.

Blast weapons can never be used to make attacks against a unit that is within Engagement Range of the firing model’s unit, even if the weapon has the Pistol type or if the firing model is a VEHICLE or a MONSTER – firing high-explosives at point-blank range is simply unwise.

  • Blast Weapons: Minimum three attacks against units with 6+ models. Always make maximum number of attacks against units with 11+ models.
  • Can never be used to attack units within the firing unit’s Engagement Range.

Grenades are handheld explosive devices that a warrior throws at the enemy while their squad mates provide covering fire.
When a unit shoots, one model that is equipped with a Grenade in that unit can resolve attacks with it instead of shooting any other weapons.

  • Only one model can use a Grenade when its unit shoots.

Krak grenades used in following datasheets:

Celestian Squad (Legendary)
Preacher (Legendary)
Battle Sister Squad (Legendary)
Arch-Confessor Kyrinov
Canoness (Legendary)
Uriah Jacobus
Dominion Squad (Legendary)
Retributor Squad (Legendary)

Grenades are handheld explosive devices that a warrior throws at the enemy while their squad mates provide covering fire.
When a unit shoots, one model that is equipped with a Grenade in that unit can resolve attacks with it instead of shooting any other weapons.

  • Only one model can use a Grenade when its unit shoots.

Incensor cherub used in following datasheets:

Battle Sister Squad (Legendary)
Celestian Squad (Legendary)
Dominion Squad (Legendary)

The CULT IMPERIALIS keyword is used in following Adepta Sororitas datasheets:

The datasheets using AGENT OF THE IMPERIUM keyword can be found in following Factions:

The AGENT OF THE IMPERIUM keyword is used in following datasheets:

Ephrael Stern and Kyganil of the BloodyTears
Inquisitor
Inquisitor Coteaz
Inquisitor Eisenhorn
Inquisitor Greyfax
Inquisitor Karamazov
Lord Inquisitor Kyria Draxus
Ordo Malleus Inquisitor in Terminator Armour
Inquisitor Solomon Lok
Lord Inquisitor Hector Rex
Callidus Assassin
Culexus Assassin
Eversor Assassin
Vindicare Assassin

The datasheets using UNALIGNED keyword can be found in following Factions:

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The UNALIGNED keyword is used in following datasheets:

Spindle Drones
Ambull
Borewyrm Infestation
Guardian Drone
The Archivist
Aegis Defence Line
Firestorm Redoubt
Fortress of Redemption
Imperial Bastion
Imperial Bunker
Imperial Defence Line
Macro-cannon Aquila Strongpoint
Plasma Obliterator
Skyshield Landing Pad
Vengeance Weapon Batteries
Void Shield Generator
Vortex Missile Aquila Strongpoint
Castellum Stronghold
Imperial Fortress Walls
Imperial Fortress Walls
Primaris Redoubt
Primaris Redoubt

The ADEPTA SORORITAS and CHARACTER keywords are used in following Adepta Sororitas datasheets:

Canoness (Legendary)

Through the prayers of the faithful is the Emperor’s will made manifest.

Once per phase, one unit from your army with this ability can perform one Act of Faith. To do so, you will use Miracle dice.

Gaining Miracle Dice
If every unit from your army has the ADEPTA SORORITAS keyword (excluding models with the CULT IMPERIALIS , AGENT OF THE IMPERIUM or UNALIGNED keywords), then:

  • At the start of each battle round, you gain 1 Miracle dice.
  • At the end of a phase in which any of the following conditions were met, you gain 1 Miracle dice:

Any ADEPTA SORDRITAS units from your army destroy one or more enemy units.

Any ADEPTA SORORITAS CHARACTER units from your army are destroyed.

Note that Miracle dice can also be gained via other rules. No matter the source, you can only gain Miracle dice from such a rule if every unit from your army has the ADEPTA SORORITAS keyword (excluding models with the CULT IMPERIALIS , AGENT OF THE IMPERIUM or UNALIGNED keywords).

Each time you gain a Miracle dice, roll one D6. The number you roll is the value of that Miracle dice. This value cannot be changed or re-rolled, unless a rule specifically states otherwise. Keep your Miracle dice to one side — this is your Miracle dice pool.

Designer’s Note: We recommend using differently coloured or marked dice for your Miracle dice pool, and placing them to one side of the battle.field, or some place else where you will not accidentally pick them up midgame. It is perfectly fine, if you wish, to write down the values of the Miracle dice in your pool, or to keep track of them in any other way, just so long as both players can see them.

Performing an Act of Faith
Before making a dice roll for a model or a unit from your army with the Acts of Faith ability, if you have one or more dice in your Miracle dice pool, that unit can perform an Act of Faith. To do so, select one or more of the dice from your Miracle dice pool, instead of making any or all of those dice rolls. For each individual dice that is being rolled as part of the dice roll, you can select 1 Miracle dice from your Miracle dice pool to be substituted in place of that dice. The dice that it is being substituted for is not rolled, and instead the value of the selected Miracle dice is used as if it had been rolled. Each Miracle dice can only be selected for substitution once. Once all Miracle dice substitutions have been made, remove the chosen Miracle dice from your Miracle dice pool, and roll any remaining, unsubstituted dice that are a part of the dice roll. You can use Miracle dice when a unit performs an Act of Faith for any of the following types of dice roll:

  • Advance roll
  • Charge roll
  • Hit roll
  • Wound roll
  • Saving throw
  • Damage roll
  • Morale test

A Miracle dice is not a modifier or an inherently modified dice (so, for example, if you use a Miracle dice with a value of 1 for a Morale test, that is considered to be an unmodified roll of 1). A Miracle dice that has been used for a substitution can never be re-rolled. This means that if any re-rolls occur, the number and values of any Miracle dice that have already been substituted in the dice roll remain the same for the re-roll (for example, if a single Miracle dice was used to substitute one of the values of a charge roll, and the charge roll was re-rolled, only the unsubstituted dice can be re-rolled).

Example 1: Instead of rolling one D6 to see what value is added to a unit’s Move characteristic when that unit Advances, you could use a dice from your Miracle dice pool. If the value of that dice was 5, you would add 5″ to the Move characteristic of every model in that unit for that Movement phase.

Example 2: Instead of rolling 2D6 to see what a unit’s charge distance is when making a charge roll, you could use either one or two dice from your Miracle dice pool. If you chose 2 Miracle dice, and the values of those dice were a 6 and a 3, the unit’s charge distance would be 9″.

Simulacrum imperialis used in following datasheets:

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